R3K - General's Skill


Skills

Combustion - [Strategic] High damage Fire Strategic, damages all enemies.
Domination - [Combat] Attack all enemies while increasing allies morale by 25 points.
Easterly Wind - [Strategic] Damages all enemies while increasing morale of all allies.
Envelop - [Combat] Attack the whole enemy squad.
Illusion - [Strategic] Attack all enemies and reduce their morale.
Illusionary - [Strategic] Deals twice damage to all enemies with chance to lock morale gain for 1 turns.
Indifference - [Combat] Damages all squads on the battlefield, friend and foe.
Misdirection - [Strategic] Causes an enemy Army to defect to you.
Missile Barrage - [Combat] Attack all enemies.
Obtuse - [Strategic] Attack all enemies and high chance to reduce their physical damage, lasting 2 turns.
Poison - [Strategic] Random chance of Poison status on whole enemy squad, reducing enemy Army Continuous for 3 turns.
Quacks - [Strategic] Randomly recover an ally Army, increases your morale by 145 points
Raging Bulls - [Combat] Continuous combat skill, command enraged bulls to charge and damage all enemies.
Recursive Strike - [Combat] Damages all enemies, chance to cause Chaos.
Rock Slide - [Strategic] Attack all enemies with boulders with chance of causing Chaos.
Sacrificial Lamb - [Strategic] Sacrifices Army causing Chaos to enemies, increases own morale by 100 points.
Scattershot - [Combat] Attacks all enemies while damaging allies.
Tiger's Fury - [Combat] Damaging all the enemy and decrease enemy 24 Morale
Tsunami - [Strategic] High damage Water Strategic, attacks the whole enemy Squad.
Witchcraft - [Strategic] Attack all enemies with random chance of causing Chaos.
Armoured - [Combat] Regain some Army while increasing defense for 2 turns.
Burning Light - [Strategic] Every attack gains you 145 morale, chance to cause Chaos.
Charging Roar - A random ally gains 100 morale, you gain 145 morale.
Concentration - Increase Strategic damage, lasting for 3 turns.
Debuff - Eliminate all the troops' status.
Heal - [Strategic] Each friendly General regains a portion of its Army.
Healing Rain - [Strategic] Heal all allies and gain itself 145 morale
Incite - Increase Critical chance of allies for 2 turns.
Iron Heel - Increase Combat damage, lasting for 3 turns.
Iron Wall - [Combat] Attack the enemy and gain Iron Wall status, prevents all damage for one turn.
Motivation - Increase ally morale.
Rallying Cry - Highly increases morale of all allies while decreasing enemy morale.
Sharpening - Increase the general attacks of our troops, lasting for 2 rounds.
Suppressing - Continuous Combat skill, which makes all Squads in the battlefield unable to recover their Army.
Arcing Barrage - [Combat] Attack enemy in Horizontal and gain Immune status for 2 turn.
Backstab - [Combat] Attack enemy hiding behind, high chance of inflicting Chaos status.
Cleave - [Combat] Activate ability to attack all enemies in a horizontal line.
Dragon Flame - [Strategic] High damage Fire Strategic, attacks enemies in a horizontal line.
Fissure - [Strategic] Damages all enemies in a horizontal line with 35% chance of causing Chaos for 1 turn.
Heroic Charge - [Combat] Continuous combat skill, damages all enemies in a horizontal line.
Horse Barricade - [Physical] Horizontal attack, and high chance reduce the Combat damage of the enemy for 2 turns.
Panning Shot - [Combat] Powerful attack against all enemies in a horizontal line.
Sweeping Strike - [Combat] Damages enemies in a horizontal line, chance to cause Chaos.
Tremor - [Combat] Causes high damage to enemies in a horizontal line.
Awe - [Combat] Continuous combat skill, attack a single target enemy and reduce their morale by 34 points.
Berserk - [Combat] Continuous combat skill, sacrificing Army to cause high damage to enemy.
Blood Path - [Combat] Forcefully open a path to a single target enemy, causing high damage to it and yourself.
Breaking Axe - [Combat] Attack single target enemy, the lesser of Army increase more damage.
Bronze Wall - [Strategic] Attack a single target enemy with chance of gaining Iron Wall effect.
Caution Strike - [Combat] Attack while gaining high Counter status for 2 turns.
Darkness Curse - [Strategic] High damage single target ability, lock target morale gain for 2 turns.
Deadly Poison - [Strategic] Inflicts Deadly Poison on single target, causing Poison status, reducing enemy Army Continuous for 5 turns.
Defensive - [Strategic] Attack a single target enemy while increasing allies defense for 2 turns.
Demoralize Roar - [Combat] Single target attack that also reduces morale.
Dispersion - [Combat] Repeatable single target ability, every attack will cause enemy defection.
Draw Blood - [Combat] Deal high damage to single target enemy and increase Critical chance for next turn.
Heavy Strike - [Combat] Powerful attack against 1 enemy. Advanced version of Light Strike.
Hurricane - [Strategic] 100% Cause Chaos to enemy for 1 turn.
Incinerate - [Strategic] High damage single target Fire Strategic.
Light Strike - [Combat] Powerful attack against 1 enemy.
Lightning Strike - [Strategic] High damage single target Lightning Strategic.
Lunar Eclipse - [Combat] Lock target's morale while granting you 100% Counter status for 2 turns.
Lunge - [Physical] Deal double physical attack damage to a single target enemy.
Maul - [Combat] Single target attack, chance to inflict Chaos status.
Persuasion - [Strategic] Single target attack against an enemy, causing them to defect to you.
Poison Dart - [Combat] Damages single target enemy causing Poison status for 3 turns.
Relentless Strike - [Combat] Lock enemy morale for 3 turns upon activation.
Repeat Strike - [Combat] Attack enemy 3 times with decreasing of damage after each attack.
Shield Slam - [Physical] Deal basic damage to target while increasing your defense.
Skirmish  - [Combat] Powerful attack against 1 enemy.
Slayer's Call - [Strategic] Damage a single target enemy and gain 145 Morale.
Struggle - [Combat] Attack single target enemy, and increase self Combat damage for 3 turns.
Suicidal Strike - [Combat] Suicidal attack that causes immense damage to target.
Surprise Attack - [Combat] Attack single target enemy, and increase self physical damage for 2 turns.
Taunt - [Strategic] Random chance to lock morale of enemy squad for 1 turns.
Tiger's Charge - [Combat] Single target attack while gaining 145 morale.
To The Last - [Strategic] Regain a portion of your Army.
Violet Ray - [Strategic] Damages a single target enemy with 4 Lightning Strikes with decreasing damage after each strikes.
Dragon's Wail - [Combat] Damages enemies in a horizontal line, then attacks the vertical line.
Blood Rage - [Combat] Attack enemies in a vertical line while reducing morale.
Boulder Strike - [Strategic] High damage Earth Strategic, damages enemies in a vertical line.
Charge - [Combat] Damages all enemies in a vertical line, chance to cause Chaos.
Fearless Charge - [Combat] Vertical line attack, the General behind takes twice damage.
Fray - [Combat] Powerful attack against 1 enemy. Advanced version of Skirmish.
Furious Strike - [Combat] Attacks enemies in vertical line with the front taking extra damage.
Lightning Arrow - [Combat] Attack enemies in a vertical line, gaining Critical attacks for 2 turns.
Penetration - [Strategic] Vertical attack, and decrease the enemy strategic damage by 2 turns.
Sacrifice - [Combat] Sacrifice a portion of your army, causing high damage to enemies in a vertical line.
Skewer - [Combat] Powerful attack against all enemies in a vertical line.
Thunderbolt - [Strategic] Damages all enemies in a vertical line with Lightning Strike with chance of causing Chaos.
Tidal Wave - [Strategic] Flood attack against all enemies in a vertical line.
Trample - [Combat] Activate ability to attack all enemies in a vertical line.


Ephihany Skill

Army Lavy - [Combat] Attack all the enemy.
Collapse - [Strategic] Cause high damage to all enemy, and the probability cause confuse for 1 round
Conflagration - [Strategic] Cause all the enemy in burning damage for 2 rounds.
DarkHole - [Strategic] Cause high damage all enemy, and the morale unable increase in 1 round
Despot - [Combat] Comprehensive attack and increase allies 35 Morale.
Disturbing Passage - [Combat] Confuse the enemy and cause high damage
DragonBlew - [Strategic] Attack all enemy, increase allies 25 Morale and decrease enemy 10 Morale.
EliminateBurn - [Strategic] Sacrifice self troop strength by cause high damage to the enemy troops.
Fight Mad - [Combat] Continuous warfare, and attack the enemy while increasing their output with 2 rounds
FlowArrow - [Combat] Attack entire enemy squad and deal extra damage to targeted enemy.
LionRoar - [Combat] Damaging all the enemy and decrease enemy 24 Morale
Mad cow - [Combat] Attack entire enemies squad and restore 145 Morale.
Reinforcement - [Combat] Attack all enemies and randomly heal allies.
Sea Wave - [Strategic] Cause high damage to all the enemy.
Boosting - Increase allies 50 Morale and recover 145 self Morale.
Cure - [Strategic] Heal allies and immune stages for 3 rounds.
Destiny - Increase allies 75 morale and decrease enemy 15 morale.
Dignity - Increase 55 Morale and Physical Attack to allies, decrease enemy 15 morale.
Drum - Increase allies 75 Morale.
Hymn - Increase self troops attack capability for 2 rounds
Immunity - Self increase 25 Morale and immune to everything for 2 rounds
IntentedKill - [Combat] Gain double damage status for next turn.
Red Thunder - [Strategic] Every attack gains you 145 morale, chance to cause Chaos.
Roar - [Combat] Those enemy attack in line will be reduce 120 Morale.
SafeGuard - Increase the army's defense capabilities for 2 round, at the same time self invincible state 1 round
Unbuff - Clear all the states on self troops and restore self 145 points of morale.
Beaten - [Strategic] Attack the horizontal enemy twice and have probability cause confuse for 1 rounds
Continuos Shot - [Combat] Deal double Damage in Horizontal, gain Immune status for 2 turn and restore 145 morale.
Quell - [Combat] Horizontal attack and weaken the defense of the target for 2 round.
Shot - [Combat] Cause high damage to back row enemy, and allow self to be critical for next 2 rounds.
Assassination - [Combat] Attack the rear of the enemy and cause the enemy into disarray.
Bloody battle - [Combat] Sacrifice own troops, and cause high damage to the single target enemy.
Burst Out - [Combat] Single enemy targeted Attack and cause it into Deserter status for 3 turn while self restore 145 Morale.
Dark Flame - [Strategic] Cause high damage to a single targeted enemy and self restore 145 Morale.
Deadly Trap - [Strategic] Single Target Attack, allow enemy in Deserter status for 3 rounds.
Deadly Wind - [Combat] Single Target Attack and decrease target 75 Morale. Self restoring 145 Morale.
Disarm - [Combat] Single Target AttackWhile allowing the target unable attack in 1 round.
Evil Tiger - [Combat] Continuous Single combat attack, a certain probability cause the target force can not be restored.
Extermination - [Combat] High Damage to the single target and recover 145 Morale.
God of Thunder - [Strategic] Damages a single target enemy with 4 Lightning Strikes with decreasing damage after each strikes.
Murrain - [Strategic] Single Target Attackallow the target in confuse and poisoning stage for 2 rounds
Patricide Army - [Combat] Continuous damage to the single target and restore self army.
Rail Gun - [Physical] Single target attack, while allowing own forces 1 round into the invincible state.
Reversal - [Combat] After Attack the single enemy allow self into the 100% counter-attack state.
Rockfall - [Strategic] Single target attack, to reduce the target morale.
Volcanic - [Strategic] Single target attack, Cause target two rounds burning state.
Vortex - [Combat] Continuous 3 times attack to the single target enemy.
Wreck - [Physical] Cause damage to single target
Blood Levy - [Combat] Continuous warfare, and to sacrifice own troops, harm Linear enemies.
Venom - [Combat] Cause harm to the linear enemy and have high probability to get poisoning.
Anger cut - [Combat] Attacks enemies in vertical line with the front taking extra damage.
Cavalry - [Combat] Twice consecutive straight-line attack and the probability of confusion in to the enemy for 1 round
Countering - [Combat] Cause damage to the enemy in vertical and jumping damage to the enemies around.
DragonRage - [Combat] Attack in vertical line and cause the first enemy in that row unable restore morale while self buff into 100% counter-attack status.
Edge - [Combat] The straight-line attack, for last row of the enemy have an additional 1 times damage, and increasing self critical for 2 rounds.
God of Wind - [Combat] Continuous attack enemy in vertical and decrease the front row of enemy squad defense for 2 rounds
Immolate - [Combat] Sacrifice own troops to create high damage on a vertical line of enemy.
Ride Hunt - [Combat] Continuous warfare, attack the enemy in vertical and self increases of damage for 2 turn.
SplitVector - [Combat] Attack enemies in a vertical line, gaining Critical attacks for 2 turns.
Swirl - [Strategic] Attack enemy in vertical line and self restore 100 morale.
Wave - [Strategic] Vertical line attack and self debuff status created by the target.
Wrestling - [Physical] Attack the enemy in vertical line.


source

1 comment:

  1. Hello, do you have battle report of general YangGu (ephi) with skill polaris?

    ReplyDelete